This game was created as a face-to-face battle where you compete directly against your opponent. The game requires players to bluff each other in real life and try to make their opponent choose the wrong card. I implemented a “2 truths and 1 lie” system, where two clues are true and one is a lie. This makes the game more fun and challenging because players need to bluff and outsmart each other.
Each round, players reveal a card and the higher number claims victory.
But losing isn’t just a setback it comes with a cost.
The player with the lower card must draw cards based on the value of their losing card, quickly filling their deck and increasing the pressure. Strategy, timing, and risk management are key, as every move can push you closer to defeat.
This game also has a penalty system that even if you win, you cannot let your guard down. If your opponent makes a mistake by drawing more or fewer cards than required, you can receive a penalty if you fail to notice it.
When your deck runs out of cards, the duel ends and the remaining player is crowned the winner.
Simple rules, fast matches, and high tension make every duel exciting and unpredictable.
Lose the round, draw cards equal to your losing number.