
zombieguy6
damn, the impossible game definitely fell off a big cliff. firstly, why is the game now all "mobile franchise mode"? everything is pay2win, even achievements, WHAT!? achievements are supposed to be rewarding when the player has enough skill to do certain levels, while this game LITERALLY HAS AUTO-PILOT MODE, i'm not even mad that you have to pay to get new levels (which the original also did) anymore, if the "blocks" currency isn't available for free in some way, i don't think this game's saved.
13 people found this review helpful

Ethan
- Flag inappropriate
- Show review history
When I played this for the first time, it felt like an easy 5 stars for me. But now, even the game is still very good, I think it deserves 2 stars mainly because of this reason. MAKE ACHIEVEMENTS FREE. Achievements is something you obtain after doing something. If you gotta pay 5$ for it, it just isn't achievements anymore. Achivements also effect editor stuff, which means we can't make fun and unique gameplay without it. And also I've lost my progress twice for some reason
17 people found this review helpful

Ben Leesley
This is way better than I expected. My minor gripe is the achievement pass thing that allows you to unlock more items to use for level editor mode. But then again, that's not the main thing that interests me anyway so not a big deal for me but might be for some. The checkpoint system works brilliantly. Doesn't take away too much away from the challenge and makes it more accessible even for players new to this series. 9/10. A sequel to a classic that's actually BETTER!
347 people found this review helpful